My purpose is to infuse life into digital characters and environments. This goal has led me into animation, modelling, rigging, game development and artificial intelligence.
I am exceptional in Autodesk Maya, ZBrush, Photoshop, and Unity. I know C#, Java, Python, and MEL.
I am currently working as a 3D Artist contractor at Ustwo Games.
I have previously worked as an animator and artist on a number of published games at King, Zynga, and Akupara Games.
I have a first class honours BSc degree in Computer Science and Artificial Intelligence from University of Sussex.
I also earned a BA degree from Loyola Marymount University in 3D Animation and have attended an animation course at the renowned animation school Gobelins in Paris.