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My purpose is to infuse life into digital characters and environments.  This goal has led me into animation, modelling, rigging, game development and artificial intelligence. 
I am exceptional in Autodesk Maya, ZBrush, Photoshop, and Unity. I know C#, Java, Python, and MEL. 
I am currently working as a 3D Artist contractor at Ustwo Games.
I have previously worked as an animator and artist on a number of published games at King, Zynga, and Akupara Games.
 I have a first class honours BSc degree in Computer Science and Artificial Intelligence from University of Sussex.
 
I also earned a BA degree from Loyola Marymount University in 3D Animation and have attended an animation course at the renowned animation school Gobelins in Paris.